Advantages & Disadvantages |
Pts |
Ref |
Advantages |
116 |
|
Acute Hearing 1 |
2 |
B35 |
Ambidexterity |
5 |
B39 |
Appearance Attractive, +4. |
4 |
B21 |
Charisma 1 +1/level to Influence rolls |
5 |
B41 |
Combat Reflexes Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader) |
15 |
B43 |
Contact (Nuo Police Force) Effective skill (15), +2; Group, x5; Appears quite often (12-), x2; Usually reliable, x2. |
40 |
B44 |
Eidetic Memory |
5 |
B51 |
Empathy (Sensitive) |
5 |
B51 |
Fearlessness 1 |
2 |
B55 |
Fit +1 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate (but not FP spent for spells or psi powers) |
5 |
B55 |
Hard to Subdue 1 |
2 |
B59 |
Legal Enforcement Powers Nuo Police Force, +5. |
5 |
B65 |
Magery |
5 |
B66 |
Night Vision 1 |
1 |
B71 |
Unfazeable |
15 |
B95 |
Disadvantages |
-97 |
|
Berserk CR: 12 (Quite Often). |
-10 |
B124 |
Code of Honor (Soldier's) |
-10 |
B127 |
Duty (Nuo Police Force) FR: 15, -15. |
-15 |
B133 |
Extra Sleep 2 |
-4 |
B136 |
Guilt Complex |
-5 |
B137 |
Honesty CR: 9 (Fairly Often). |
-15 |
B138 |
Impulsiveness CR: 12 (Quite Often). |
-10 |
B139 |
Magic Suceptibility 1 |
-3 |
B143 |
Overconfidence CR: 12 (Quite Often). |
-5 |
B148 |
Selfless CR: 12 (Quite Often). |
-5 |
B153 |
Sense of Duty Nuo, -10. |
-10 |
B153 |
Slow Riser |
-5 |
B155 |
Perks/Quirks |
-1 |
|
Deep Sleeper |
1 |
B101 |
Dreamer |
-1 |
B164 |
Nervous Stomach |
-1 |
B165 |
Penetrating Voice |
1 |
B101 |
Staid |
-1 |
B164 |