Character: Constantine Balthasar Xanto Player: (Guess who...) Class & Level: Wiz 1 Race: Human Diety/Religion: Alignment: Chaotic Good Origin: Tramina Size: M Age: 18 yrs. Gender: M Height: 5'1" Weight: 126 lbs. Eyes: Green Hair: Red Character Level: 3 Experience Points: 3807 / 6000 Money ----- 0 pp 2034 gp 9 sp 0 cp Ability Score Mod ------- ----- --- STR 9 -1 DEX 16 +3 CON 14 +2 INT 17 +3 WIS 12 +1 CHA 13 +1 HP: 15/15 Hit die: d4 Subdual Damage: 0 Damage Reduction: None Spell Resistance: None AC: 13 = 10 + 0 armor + 3 DEX Flat-Footed AC: 10 = 10 + 0 armor Touch AC: 13 = 10 + 3 DEX Saving Throws ------------- Fortitude: +3 = +1 base + 2 CON Reflex: +4 = +1 base + 3 DEX Will: +4 = +3 base + 1 WIS Initiative: +3 = 3 DEX + 0 MISC Attack Bonuses -------------- Melee: 0 = +1 base - 1 STR Ranged: +4 = +1 base + 3 DEX Grapple: 0 = +1 base - 1 STR Special Abilities ----------------- Familiar (don't have yet) Feats ----- Scribe Scroll Spell Focus (Transmutation) Sudden Silent Skills (Only usuable/class ones) -------------------------------- Appraise: +3 = 0 ranks + 3 INT Balance: +3 = 0 ranks + 3 DEX Bluff: +1 = 0 ranks + 1 CHA Climb: -1 = 0 ranks - 1 STR * Concentration: +8 = 6 ranks + 2 CON * Craft (ANY): +3 = 0 ranks + 3 INT * Dechiper Script: +9 = 6 ranks + 3 INT Diplomacy: +1 = 0 ranks + 1 CHA Disguise: +1 = 0 ranks + 1 CHA Escape Artist: +3 = 0 ranks + 3 DEX Forgery: +3 = 0 ranks + 3 INT Gather Information: +1 = 0 ranks + 1 CHA Heal: +1 = 0 ranks + 1 WIS Hide: +3 = 0 ranks + 3 DEX Intimidate: +1 = 0 ranks + 1 CHA Jump: -1 = 0 ranks - 1 STR * Knowledge (Arcana): +9 = 6 ranks + 3 INT * Knowledge (All Others): UNTRAINED Listen: +1 = 0 ranks + 1 WIS Move Silently: +3 = 0 ranks + 3 DEX Perform: +1 = 0 ranks + 1 CHA * Profession (ANY): UNTRAINED Ride: +3 = 0 ranks + 3 DEX Search: +3 = 0 ranks + 3 INT Sense Motive: +1 = 0 ranks + 1 WIS * Spellcraft: +11 = 6 ranks + 3 INT + 2 MISC (>5 ranks Knowledge (Arcana)) Spot: +4 = 3 ranks + 1 WIS Survival: +1 = 0 ranks + 1 WIS Swim: -1 = 0 ranks - 1 STR Use Rope: +3 = 0 ranks + 3 DEX * = CLASS SKILL Proficiencies ------------- Club Dagger Heavy Crossbow Light Crossbow Quarterstaff Languages --------- Common Elven Draconic Dwarven Spells ------ Level 0: 4 spells/day, 13 DC Level 1: 2 spells/day + 1 bonus, 14 DC Level 2: 1 spell/day + 1 bonus, 15 DC Level 3: 0 spells/day + 1 bonus, 16 DC (can't cast yet) Ranges: 30 ft close, 130 ft medium, 520 ft long Specialized School: Transmutation (+1 Transmutation spell/day, +2 Spellcraft on learning Transmutation spells) Prohibited Schools: Abjuration and Necromancy All Transmutation spells have +2 DC (Spell Focus) Spellbook pages used: 26 Current Level 0 Spells ---------------------- - Acid Splash - Arcane Mark - Dancing Lights - Daze - Detect Magic (1) - Detect Poison - Flare - Ghost Sound - Light (1) - Mage Hand - Mending - Message - Open/Close (1) - Prestidigitation (1) - Ray of Frost - Read Magic (1) - Repair Minor Damage Current Level 1 Spells ---------------------- - Erase - Feather Fall (1) - Identify (1) - Magic Missile - Low-Light Vision (1) Current Level 2 Spells ---------------------- - Darkvision (1) - Flaming Sphere (2) Movement/Lifting/Encumbrance ---------------------------- Walk: 30 ft. Hustle: 60 ft. Run: 120 ft. Lift Over Head: 90 lbs. Lift Off Ground: 180 lbs. Push/Drag: 450 lbs. Light Load: <= 30 lbs. Medium Load: 31-60 lbs. Heavy Load: 61-90 lbs. Weapons ------- Unarmed - +0 attack, 1d3 damage, x2 crit, Bludgeoning Dagger - +0 attack, 1d4 damage, 19-20/x2 crit, Piercing or Slashing Armor ----- None Equipment --------- Meager Slave Clothing Backpack Flint and Steel Rope, hempen (50ft) Waterskin Bedroll